I work for publishing companies; mostly on pen and paper RPGs and boardgames. My interests lie in character design, clothing pattens and hardware details that I work into 3D models via Zbrush, Fusion 360 and Marvelous Designer. I've worked on a range of projects from low fantasy to cyberpunk and previously worked as an Architect on award winning UAE designs. In my spare time I'm learning game pipeline with my first itteration in the 3D section using 3D Max, Substance Painter and Unity.
Artstation : https://www.artstation.com/carlholden
DA : http://www.deviantart.com/carlholden
Behance : https://www.behance.net/carlholdenart
Twitter : https://twitter.com/CarlHoldenart
Twitch : https://www.twitch.tv/carlholdenart